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Feature #61

closed
IV IV

Feature #60: Save / Load

Save functionality, engine side

Feature #61: Save functionality, engine side

Added by I. Valentin over 3 years ago. Updated over 3 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
Engine
Target version:
-
Start date:
2022-11-14
Due date:
% Done:

100%

Estimated time:

Description

Implement save functionality in the engine side.

Create a savemap class that can be populated from the Lua scripts.

It must be very forgiving with the data received from the scripts, to account for possible mods.

It muat create save files that are actually Lua scripts, capable to be executed directly.

IV Updated by I. Valentin over 3 years ago Actions #1

  • Status changed from New to Resolved
  • % Done changed from 0 to 100

As of 84c31bd, saving is implemented in the engine. Save files are generated correcly.

IV Updated by I. Valentin over 3 years ago Actions #2

  • Status changed from Resolved to Closed
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